package main import ( "log" "git.shanti.wtf/shanti/gotris/lib" "github.com/hajimehoshi/ebiten/v2" ) // Entry point; initialize global state and begin ebiten game loop func main() { game, err := lib.NewGame() if err != nil { log.Fatal(err) } ebiten.SetWindowSize(640, 480) ebiten.SetWindowTitle("Gotris") if err := ebiten.RunGame(game); err != nil { log.Fatal(err) } }