package lib import "github.com/hajimehoshi/ebiten/v2" // Implements ebiten.Game type TetrisGame struct { } func NewGame() (*TetrisGame, error) { return &TetrisGame{}, nil } func (g *TetrisGame) Layout(outsideWidth, outsideHeight int) (int, int) { return 640, 480 } func (g *TetrisGame) Update() error { return nil } func (g *TetrisGame) Draw(screen *ebiten.Image) { }