-module(day9). -export([solve/1]). solve(Input) -> State = #{head => {0, 0}, tail => {0, 0}, visited => #{{0, 0} => []}}, #{visited := Visited} = EndState = fold_moves(Input, fun simulate/2, State), {map_size(Visited), none}. simulate(Move, #{head := Head, tail := Tail, visited := Visited}) -> NewHead = vec_add(Head, Move), NewTail = chase_tail(NewHead, Tail), NewVisited = Visited#{NewTail => []}, #{head => NewHead, tail => NewTail, visited => NewVisited}. chase_tail(Head, Tail) -> Diff = vec_sub(Head, Tail), case vec_norm(Diff) of Diff -> Tail; Norm -> vec_add(Norm, Tail) end. fold_instructions(<>, Fun, Acc) -> {Count, RestOut} = parse_int(RestIn, 0), Direction = case Letter of $U -> up; $D -> down; $L -> left; $R -> right end, fold_instructions(RestOut, Fun, Fun({Direction, Count}, Acc)); fold_instructions(<<$\n, Rest/binary>>, Fun, Acc) -> fold_instructions(Rest, Fun, Acc); fold_instructions(<<>>, _Fun, Acc) -> Acc. fold_moves(Stream, Fun, Acc) -> element(2, fold_instructions(Stream, fun per_move/2, {Fun, Acc})). per_move({Direction, Count}, {Fun, Acc}) -> {Fun, per_move0(direction_vec(Direction), Count, Fun, Acc)}. per_move0(_Move, 0, _Fun, Acc) -> Acc; per_move0(Move, Count, Fun, Acc) -> per_move0(Move, Count-1, Fun, Fun(Move, Acc)). direction_vec(up) -> {0, 1}; direction_vec(down) -> {0, -1}; direction_vec(left) -> {-1, 0}; direction_vec(right) -> {1, 0}. vec_add({X1, Y1}, {X2, Y2}) -> {X1+X2, Y1+Y2}. vec_sub({X1, Y1}, {X2, Y2}) -> {X1-X2, Y1-Y2}. vec_norm({X, Y}) -> {norm(X), norm(Y)}. norm(X) when X > 0 -> 1; norm(X) when X < 0 -> -1; norm(0) -> 0. parse_int(<>, Acc) when Char >= $0 andalso Char =< $9 -> parse_int(Rest, Acc*10+(Char - $0)); parse_int(Rest, Acc) -> {Acc, Rest}.