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88day12.erl
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-module(day12). |
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-export([solve/1]). |
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solve(Input) -> |
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Board = parse_board(Input), |
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Result = find_path(find_start(Board), find_goal(Board), Board), |
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{Result, none}. |
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find_start({W, H, _Data} = Board) -> |
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[Pos] = lists:filter(fun(P) -> raw_value(Board, P) == $S end, [ {X, Y} || X <- lists:seq(0, W-1), Y <- lists:seq(0, H-1) ]), |
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Pos. |
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find_goal({W, H, _Data} = Board) -> |
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[Pos] = lists:filter(fun(P) -> raw_value(Board, P) == $E end, [ {X, Y} || X <- lists:seq(0, W-1), Y <- lists:seq(0, H-1) ]), |
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Pos. |
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parse_board(Input) -> |
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Parsed = binary:split(Input, <<"\n">>, [global, trim_all]), |
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{byte_size(hd(Parsed)), length(Parsed), Input}. |
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raw_value({W, _H, Data}, {X, Y}) -> |
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Pos = Y * (W + 1) + X, |
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<<_Before:Pos/binary, RawValue, _After/binary>> = Data, |
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RawValue. |
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value(Board, Pos) -> |
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case raw_value(Board, Pos) of |
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$S -> $a; |
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$E -> $z; |
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Letter -> Letter |
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end. |
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valid_position({_W, _H, _Data}, {X, Y}) when X < 0 orelse Y < 0 -> false; |
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valid_position({W, H, _Data}, {X, Y}) when X >= W orelse Y >= H -> false; |
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valid_position({_W, _H, _Data}, {_X, _Y}) -> true. |
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valid_move(State, {StartX, StartY}=Start, {MoveX, MoveY} = Move) -> |
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StartValue = value(State, Start), |
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MoveValue = value(State, Move), |
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if |
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abs(StartX - MoveX) + abs(StartY - MoveY) > 1 -> false; |
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MoveValue - StartValue > 1 -> false; |
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true -> true |
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end. |
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neighbors(State, Pos) -> |
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PossibleNeighbors0 = [ vec_add(Pos, Dir) || Dir <- [{0,-1}, {0, 1}, {1, 0}, {-1, 0}]], |
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PossibleNeighbors1 = lists:filter(fun(Move) -> valid_position(State, Move) end, PossibleNeighbors0), |
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lists:filter(fun(Move) -> valid_move(State, Pos, Move) end, PossibleNeighbors1). |
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vec_add({X1, Y1}, {X2, Y2}) -> {X1+X2, Y1+Y2}. |
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vec_sub({X1, Y1}, {X2, Y2}) -> {X1-X2, Y1-Y2}. |
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vec_norm({X1, Y1}) -> abs(X1)+abs(Y1). |
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cartesian(P1, P2) -> vec_norm(vec_sub(P1, P2)). |
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enqueue({_Priority, _Distance, _Parent, Pos}, {Map, Priq}) when is_map_key(Pos, Map) -> {Map, Priq}; |
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enqueue({Priority, Distance, Parent, Pos}, {Map, Priq}) -> |
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{Map#{Pos => {Distance, Parent}}, priq:insert({Priority, Pos}, Priq)}. |
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dequeue({_Map, empty}) -> error; |
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dequeue({Map, Priq}) -> |
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{ok, {Priority, Pos}} = priq:peek_min(Priq), |
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{ok, Rest} = priq:delete_min(Priq), |
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#{Pos := {Distance, Parent}} = Map, |
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{ok, {Priority, Distance, Parent, Pos}, {Map, Rest}}. |
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find_path(Start, Goal, Board) -> |
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a_star({cartesian(Start, Goal), 0, start, Start}, Goal, {#{}, empty}, #{}, Board). |
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% Closed: A map of Node -> Node (parent). Used to check for visitation. Forms the path. |
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a_star({_Heuristic, Distance, _Parent, Goal}, Goal, _Open, _Closed, _State) -> |
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Distance; |
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a_star({_Heuristic, _Distance, _Parent, Curr}, Goal, Open, Closed, State) when is_map_key(Curr, Closed) -> |
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case dequeue(Open) of |
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error -> {error, no_path}; |
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{ok, NextCurrNode, NextOpen} -> a_star(NextCurrNode, Goal, NextOpen, Closed, State) |
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end; |
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a_star({_Heuristic, Distance, Parent, Curr}, Goal, Open, Closed, State) -> |
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OpenNeighbors = neighbors(State, Curr), |
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OpenNeighborNodes = lists:map(fun(Neighbor) -> {cartesian(Neighbor, Goal)+Distance+1, Distance+1, Curr, Neighbor} end, OpenNeighbors), |
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AddedOpen = lists:foldl(fun enqueue/2, Open, OpenNeighborNodes), |
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case dequeue(AddedOpen) of |
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error -> {error, no_path}; |
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{ok, NextCurrNode, NextOpen} -> a_star(NextCurrNode, Goal, NextOpen, Closed#{Curr=>{Distance, Parent}}, State) |
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end. |
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%calculate_path(Goal, Closed) -> {Goal, Closed}. |
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